Zero grief, for real
Nobody can kill you, loot your body, get into your base or touch your vehicles. It is not a rule we ask you to follow: the server makes it impossible.
Rust server · Europe · France
Here, no player can hurt you, rob you, raid your base or block you: the server forbids it. The only dangers are the NPCs, and they can aim.
Or in the game console (F1 key): client.connect play.example.com:28015
The idea
You keep the gathering, the building, the monuments, the heli, the Bradley and everything that makes Rust. We only removed the ability to harm other players, and added plenty of NPCs so it stays dangerous.
Nobody can kill you, loot your body, get into your base or touch your vehicles. It is not a rule we ask you to follow: the server makes it impossible.
The NPC you kill, the crate you hack, the heli or the Bradley you take down: only your group can loot them. Nobody steals your loot from under your nose anymore.
Trees, rocks, quarries and barrels give five times more, stacks are ten times bigger and crafting is instant. You spend your time playing, not waiting.
Guarded monuments, road patrols, armored convoys, helicopter crashes, positions to hold: the NPCs move, take cover and aim well. The danger is real, but it comes from the AI.
Zero grief
No moderator to call, no screenshot to send: these protections are built into the server and work around the clock, whether you are online or not.
Events
On top of the game’s own events, the server has events of its own, all built for PvE: the loot goes to the group that fought for it, and none of them damages your base.
A burning Chinook crashes not far from you. Crates locked by the flames, an elite crate… and mercenaries on their way.
A hackable crate appears in a monument, guarded by scientists. The group that hacks it keeps it.
An escorted convoy drives along the main road. It doesn’t flinch… until someone attacks it.
Hack the crate dug in behind its sandbags, then hold the position against harder and harder waves.
The Bradley is down? Its reinforcements come running and guard the crates.
On the road, in the woods, around some crates: you never know where they will come from. Never near your base.
Bases defended by NPCs, to raid without ever touching a real player. The loot goes to the group that attacks first.
AI-controlled survivors gather, hunt and trade. Some are peaceful, others far less so.
Join
The game must be installed on Steam. No mod to download: everything happens on the server side.
Click “Join”, or open the console (F1) and type client.connect play.example.com:28015.
They fit on the Rules page, and the documentation explains everything.
Store
VIP brings a ration every day, a real airdrop every week and a badge; the packs save you hours of farming, fuel included. Never any weapons, armor or gather boosts for sale, and clear limits.
FAQ
Yes. The protections are enforced by the server itself: as long as your base has a Tool Cupboard (TC) of your group, nobody else can get in, break anything or take anything. PvE raid bases are NPC bases, built to be attacked.
Only your group can loot your body and your backpack, and the weapon in your hands stays on your body instead of falling to the ground.
Of course. Nothing is reserved for big groups, and nobody can take advantage of you when you are alone or offline.
Once a month, on the first Thursday of the month, together with the official game update.
The store sells time: basic resources, low grade fuel, the game’s real supply signal and comfort, with limits. Never any weapons, armor, explosives or gather boosts for sale. Everything is detailed on the Store page.
Use the Contact page, or the Discord if you are on it.